Using Virtual And Augmented Reality In Your Expo
This revolutionary technology in Virtual Reality (VR) and Augmented Reality (AR) is developing significantly. It’s most commonly used with smartphone apps. Event developers and event sector connect their events to clients by interactive ways. The main characteristics of starting a virtual event strategy enable them to unleash the value of AR, VR innovation to deliver their experience in 5 ways:
- Diversify or substitute physical events
Maybe you’re not trying to bring event experiences to a wider group of people at various areas over the world, or you need to replicate a physical event as a digital understanding, augmented and virtual reality might give the appropriate responses.
Making VA systems in 3D and enabling the users to experience and engage with them is a way to broaden the scope of the events to larger user worldwide. Additionally, an audience that attends indirectly with various choices for how the virtual event is delivered could fully re-imagine the event space including:
- As an interactive VR Headset experience.
- Set off as an AR experience on a smartphone or tablet.
- With a 3D Web-based virtual experience.
- Develop interactive and immersive products and services
The potential of AR to provide consumers with an immersive ‘attempt-before-buy’ interactive experience by installing virtual goods in their homes – consumers gradually being used as a way of the buying insight.
How can we give physical products and services to reality for events when we know where the AR products and service work for customer?
Event companies use AR to show their products as an immersive 3D environment that people have access with real life Model in their own real world space. It can be particularly useful for large-scale items or products and services that are too sophisticated to describe.
User can make individual specification on their drive. We have built virtual product demos from simple to complex items and we sent technical products in the AR remote demos for sales and presentation events.
- Provide augmented event experiences anytime, anywhere
Attracting all the proper people in the same area and time is one of the main challenges for events industry. This can be difficult at the best of times to make an event a success for a global or even local audience with busy life, remote working.
From designing a virtual event and distributing it as an AR or VR experience, event organizers may provide the individual audiences with rich and engaging event experiences directly. Without planning in time for visitors, and with AR you can be sure they have everything they want (a smartphone or tablet) to discover your virtual experience.
Put in a personalisation layer and your user can enjoy a special digital event experience, whether they are in the workplace, at home or even on the road.
- Incorporate the functions of gaming and virtual training
Studies have begun to emphasize how effective AR and VR will be as a learning tool, with psychologists identified that AR experiences bring nearly double 1.9 times engagement levels better than non-AR and 2,9 times more memorable.
AR technology can put us at the center of the experience. Augmented reality uses the physical location as its main element and connects the digital content of our version of reality. First-person games where provides player a special engaging and experiences when the player becomes center of gaming.
The concept of first person gameplay is the beginning of the improvements of virtual events with ideas from the gaming industry. We’ve ignited customer gaming experiences using AR and VR.
This entertainment-inspired approach enables training, demos and online education content to be transformed into increased gamified learning as virtual events.
- Understand vital analysis and insights
The ability to capture unique event analytics and assess the effects of your event toward main goals is underlying all the multiple ways you can give events to reality using augmented and virtual reality.
A crucial benefit of making virtual event is that every interaction can be monitored and analyzed, and connected directly to consumers if required. This is their primary aim for many business professionals and the fundamental digital existence of virtual events makes it convenient to collect user data and integrate into sales networks to provide potential customers.
Despite of your event goals (i.e. monitoring progress and performance on training), collecting useful analytics and data insights is essential to evaluating your plan’s success, and all the AR and VR experiences that we develop have analytics incorporated by default.